World Fields |
The World type exposes the following members.
Name | Description | |
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BodyAdded |
Fires whenever a body has been added
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BodyList |
Get the world body list.
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BodyRemoved |
Fires whenever a body has been removed
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ContactManager |
Get the contact manager for testing.
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ControllerAdded |
Fires every time a controller is added to the World.
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ControllerList | ||
ControllerRemoved |
Fires every time a controlelr is removed form the World.
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FixtureAdded |
Fires whenever a fixture has been added
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FixtureRemoved |
Fires whenever a fixture has been removed
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JointAdded |
Fires whenever a joint has been added
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JointList |
Get the world joint list.
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JointRemoved |
Fires whenever a joint has been removed
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Tag |
Set the user data. Use this to store your application specific data.
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