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SimulationAppServerNode Methods

The SimulationAppServerNode type exposes the following members.

Methods
  NameDescription
Public methodBeginListen (Inherited from NetworkServerNode.)
Public methodDisconnectConnectedNode (Inherited from NetworkServerNode.)
Public methodDispose (Inherited from NetworkServerNode.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetConnectedNodesArray (Inherited from NetworkServerNode.)
Public methodGetConnectedNodesCount (Inherited from NetworkServerNode.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodOnConnectedNodeConnectionStatusChanged (Inherited from NetworkServerNode.)
Protected methodOnIncomingConnectionApproval (Inherited from NetworkServerNode.)
Protected methodOnUpdate (Inherited from NetworkServerNode.)
Public methodProfilerStart (Inherited from NetworkNode.)
Public methodProfilerStop (Inherited from NetworkNode.)
Protected methodRegisterService (Inherited from NetworkServerNode.)
Public methodSendAccumulatedMessages (Inherited from NetworkServerNode.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdate (Inherited from NetworkNode.)
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Extension Methods
See Also