EdgeShapeVertex0 Property |
Optional adjacent vertices. These are used for smooth collision.
Namespace:
Internal.tainicom.Aether.Physics2D.Collision.Shapes
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Vector2 Vertex0 { get; set; }
Property Value
Type:
Vector2See Also