PerfStats Properties |
The PerfStats type exposes the following members.
Name | Description | |
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![]() | BackbufferHeight |
The height of the back buffer.
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![]() | BackbufferWidth |
The width of the back buffer.
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![]() | BlitCallsSubmitted |
The number of blit calls submitted.
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![]() | ComputeCallsSubmitted |
The number of compute calls submitted.
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![]() | CpuElapsed |
Elapsed CPU time.
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![]() | CpuTimeEnd |
CPU frame end time.
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![]() | CpuTimeFrame |
CPU time between two Frame(Boolean) calls.
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![]() | CpuTimerFrequency |
CPU timer frequency.
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![]() | CpuTimeStart |
CPU frame start time.
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![]() | DrawCallsSubmitted |
The number of draw calls submitted.
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![]() | DynamicIndexBufferCount |
Number of allocated dynamic index buffers.
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![]() | DynamicVertexBufferCount |
Number of allocated dynamic vertex buffers.
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![]() | FrameBufferCount |
Number of allocated frame buffers.
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![]() | GpuElapsed |
Elapsed GPU time.
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![]() | GpuMemoryUsed |
The amount of GPU memory currently in use.
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![]() | GpuTimeEnd |
GPU frame end time.
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![]() | GpuTimerFrequency |
GPU timer frequency.
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![]() | GpuTimeStart |
GPU frame start time.
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![]() | IndexBufferCount |
Number of allocated index buffers.
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![]() | MaxGpuLatency |
Maximum observed GPU driver latency.
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![]() | MaxGpuMemory |
Maximum available GPU memory.
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![]() | OcclusionQueryCount |
Number of allocated occlusion queries.
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![]() | ProgramCount |
Number of allocated shader programs.
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![]() | RenderTargetMemoryUsed |
The amount of memory used by render targets.
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![]() | ShaderCount |
Number of allocated shaders.
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![]() | TextBufferHeight |
The height of the debug text buffer.
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![]() | TextBufferWidth |
The width of the debug text buffer.
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![]() | TextureCount |
Number of allocated textures.
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![]() | TextureMemoryUsed |
The amount of memory used by textures.
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![]() | TransientIndexBuffersUsed |
The number of transient index buffers used.
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![]() | TransientVertexBuffersUsed |
The number of transient vertex buffers used.
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![]() | UniformCount |
Number of allocated uniforms.
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![]() | VertexBufferCount |
Number of allocated vertex buffers.
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![]() | VertexDeclarationCount |
Number of allocated vertex declarations.
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![]() | Views |
Gets a collection of statistics for each rendering view.
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![]() | WaitingForRender |
Time spent waiting for the render thread.
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![]() | WaitingForSubmit |
Time spent waiting for the submit thread.
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