MaterialNewObjectSettings Properties |
The MaterialNewObjectSettings type exposes the following members.
Name | Description | |
---|---|---|
![]() | AmbientOcclusion | |
![]() | AmbientOcclusionDisabled | |
![]() | BaseColor | |
![]() | BaseColorDisabled | |
![]() | BaseType | (Inherited from NewObjectSettings.) |
![]() | ConfigureTexturesFromFolder |
The mode for automatic adjustment textures of a material. The texture files must be in the folder of a material. The mode does not always work, for example, when there are several files suitable for one channel texture.
|
![]() | ConfigureTexturesFromFolderDisabled |
The mode for automatic adjustment textures of a material. The texture files must be in the folder of a material. The mode does not always work, for example, when there are several files suitable for one channel texture.
|
![]() | CreateCSharpClass |
A base C# class will be created for the resource.
(Inherited from NewObjectSettings.) |
![]() | Displacement | |
![]() | DisplacementDisabled | |
![]() | Emissive | |
![]() | EmissiveDisabled | |
![]() | Metallic | |
![]() | MetallicDisabled | |
![]() | Normal | |
![]() | NormalDisabled | |
![]() | Opacity | |
![]() | OpacityDisabled | |
![]() | Roughness | |
![]() | RoughnessDisabled | |
![]() | ShaderGraph | |
![]() | Window | (Inherited from NewObjectSettings.) |