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SpaceshipGameGUI Properties

The SpaceshipGameGUI type exposes the following members.

Properties
  NameDescription
Public propertyAnyData
The user data of the component.
(Inherited from Component.)
Public propertyBackgroundColor
The background color of the control.
(Inherited from UIControl.)
Public propertyBackgroundRounding
The background rounding size.
(Inherited from UIControl.)
Public propertyBaseType
Gets the base type of the object.
(Inherited from Component.)
Public propertyCanBeSelected
Whether the object is selectable in editor view.
(Inherited from UIControl.)
Public propertyCanBeSelectedInHierarchy (Inherited from UIControl.)
Public propertyCanClone
Whether the control is cloneable.
(Inherited from UIControl.)
Public propertyCanFocus
Whether control can be focused.
(Inherited from UIControl.)
Public propertyCapture (Inherited from UIControl.)
Public propertyCloneSupport
Whether the object supports cloning.
(Inherited from Component.)
Public propertyColorMultiplier
The extra color multiplier applied to the control.
(Inherited from UIControl.)
Public propertyComponents
Gets the collection of the child components.
(Inherited from Component.)
Public propertyCoverOtherControls (Inherited from UIControl.)
Public propertyCreatedByBaseType
Whether the object is created using a base type.
(Inherited from Component.)
Public propertyDisplayInEditor
Whether to show the object in the editor.
(Inherited from Component.)
Public propertyDisposed
Whether the object is disposed.
(Inherited from Component.)
Public propertyEditorDocumentConfiguration
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.)
Public propertyEditorReadOnly
Whether the object is read only in the editor.
(Inherited from Component.)
Public propertyEditorReadOnlyInHierarchy
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.)
Public propertyEditorScrollPosition
The editor scroll position of the control.
(Inherited from UIControl.)
Public propertyEditorZoomIndex (Inherited from UIControl.)
Public propertyEnabled
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.)
Public propertyEnabledInHierarchy
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyEnabledInHierarchyAndIsInstance
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.)
Public propertyFocused
Whether the control is focused or not.
(Inherited from UIControl.)
Public propertyHierarchyController
Gets the object hierarchy control controller.
(Inherited from Component.)
Public propertyHorizontalAlignment
The horizontal alignment of the control.
(Inherited from UIControl.)
Public propertyMargin
The margin of the control.
(Inherited from UIControl.)
Public propertyMousePosition
The current mouse pointer position in the local coordinates of the control.
(Inherited from UIControl.)
Public propertyMouseRelativeMode (Inherited from UIControl.)
Public propertyName
The name of the component.
(Inherited from Component.)
Public propertyNetworkID (Inherited from Component.)
Public propertyNetworkIsClient (Inherited from Component.)
Public propertyNetworkIsServer
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.)
Public propertyNetworkIsSingle (Inherited from Component.)
Public propertyNetworkIsSingleOrClient (Inherited from Component.)
Public propertyNetworkMode
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.)
Public propertyNetworkModeUsers (Inherited from Component.)
Public propertyParent
Gets the parent object.
(Inherited from Component.)
Public propertyParentContainer
The parent container of the control.
(Inherited from UIControl.)
Public propertyParentControl (Inherited from UIControl.)
Public propertyParentRoot
Gets the parent root object.
(Inherited from Component.)
Public propertyReadOnly
Whether the control is read-only.
(Inherited from UIControl.)
Public propertyReadOnlyInHierarchy
Whether the control is read-only in hierarchy.
(Inherited from UIControl.)
Public propertyRemoveFromParentQueued
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.)
Public propertySaveSupport
Whether the object supports saving to a file.
(Inherited from Component.)
Public propertyScreenClipRectangle
The clip rectangle of the control.
(Inherited from UIControl.)
Public propertyScreenLabel
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.)
Public propertySize
The size of the control.
(Inherited from UIControl.)
Public propertySpecialShader
The special shader of the control.
(Inherited from UIControl.)
Public propertySpecialShaderApplyToChildren
Whether special shader is applied to children.
(Inherited from UIControl.)
Public propertyStyle
The style of the control.
(Inherited from UIControl.)
Public propertyText
The text value of the control.
(Inherited from UIControl.)
Public propertyTime (Inherited from UIControl.)
Public propertyTopMost
Whether the control is rendered on the top.
(Inherited from UIControl.)
Public propertyTypeSettingsPrivateObjects
Object settings when used as a type.
(Inherited from Component.)
Public propertyVerticalAlignment
The vertical alignment of the control.
(Inherited from UIControl.)
Public propertyVisible
Whether the control is visible.
(Inherited from UIControl.)
Public propertyVisibleInHierarchy (Inherited from UIControl.)
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