Ray Class |
Namespace: Internal.Net3dBool
public class Ray
The Ray type exposes the following members.
Name | Description | |
---|---|---|
![]() | Ray(Ray) | Initializes a new instance of the Ray class |
![]() | Ray(Vector3, Vector3, Double, Double, IntersectionType) | Initializes a new instance of the Ray class |
Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Intersection | |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | directionNormal | |
![]() | intersectionType | |
![]() | isShadowRay | |
![]() | maxDistanceToConsider | |
![]() | minDistanceToConsider | |
![]() | oneOverDirection | |
![]() | origin | |
![]() ![]() | sameSurfaceOffset | |
![]() | sign |
Name | Description | |
---|---|---|
![]() | MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) |
![]() | PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |