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Ray Class

a virtual ray that is casted from a begin Position in a certain Direction.
Inheritance Hierarchy
SystemObject
  Internal.Net3dBoolRay

Namespace:  Internal.Net3dBool
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public class Ray

The Ray type exposes the following members.

Constructors
  NameDescription
Public methodRay(Ray)
Initializes a new instance of the Ray class
Public methodRay(Vector3, Vector3, Double, Double, IntersectionType)
Initializes a new instance of the Ray class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodIntersection
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
Extension Methods
See Also