Vector3 Structure |
Namespace: Internal.Net3dBool
[SerializableAttribute] public struct Vector3 : IEquatable<Vector3>
The Vector3 type exposes the following members.
| Name | Description | |
|---|---|---|
| Vector3(Double) | Initializes a new instance of the Vector3 class | |
| Vector3(Vector3) |
Constructs a new instance from the given Vector3d.
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| Vector3(Double, Double, Double) |
Constructs a new Vector3.
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| Name | Description | |
|---|---|---|
| Item | ||
| Length |
Gets the length (magnitude) of the vector.
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| LengthSquared |
Gets the square of the vector length (magnitude).
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| Name | Description | |
|---|---|---|
| Add(Vector3, Vector3) |
Adds two vectors.
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| Add(Vector3, Vector3, Vector3) |
Adds two vectors.
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| BaryCentric(Vector3, Vector3, Vector3, Double, Double) |
Interpolate 3 Vectors using Barycentric coordinates
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| BaryCentric(Vector3, Vector3, Vector3, Double, Double, Vector3) | Interpolate 3 Vectors using Barycentric coordinates | |
| CalculateAngle(Vector3, Vector3) |
Calculates the angle (in radians) between two vectors.
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| CalculateAngle(Vector3, Vector3, Double) | Calculates the angle (in radians) between two vectors. | |
| Clamp(Vector3, Vector3, Vector3) |
Clamp a vector to the given minimum and maximum vectors
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| Clamp(Vector3, Vector3, Vector3, Vector3) |
Clamp a vector to the given minimum and maximum vectors
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| Collinear |
Checks if 3 points are collinear (all lie on the same line).
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| ComponentMax(Vector3) | ||
| ComponentMax(Vector3, Vector3) |
Calculate the component-wise maximum of two vectors
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| ComponentMax(Vector3, Vector3, Vector3) |
Calculate the component-wise maximum of two vectors
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| ComponentMin(Vector3) | ||
| ComponentMin(Vector3, Vector3) |
Calculate the component-wise minimum of two vectors
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| ComponentMin(Vector3, Vector3, Vector3) |
Calculate the component-wise minimum of two vectors
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| Cross(Vector3, Vector3) |
Caclulate the cross (vector) product of two vectors
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| Cross(Vector3, Vector3, Vector3) |
Caclulate the cross (vector) product of two vectors
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| Divide(Vector3, Vector3) |
Divides a vector by the components of a vector (scale).
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| Divide(Vector3, Double) |
Divides a vector by a scalar.
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| Divide(Vector3, Vector3, Vector3) |
Divide a vector by the components of a vector (scale).
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| Divide(Vector3, Double, Vector3) |
Divides a vector by a scalar.
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| Dot(Vector3, Vector3) |
Calculate the dot (scalar) product of two vectors
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| Dot(Vector3, Vector3, Double) |
Calculate the dot (scalar) product of two vectors
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| Equals(Object) |
Indicates whether this instance and a specified object are equal.
(Overrides ValueTypeEquals(Object).) | |
| Equals(Vector3) | Indicates whether the current vector is equal to another vector. | |
| Equals(Vector3, Double) |
Indicates whether this instance and a specified object are equal within an error range.
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| GetHashCode |
Returns the hashcode for this instance.
(Overrides ValueTypeGetHashCode.) | |
| GetNormal |
Returns a normalized Vector of this.
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| GetPerpendicular | ||
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Lerp(Vector3, Vector3, Double) |
Returns a new Vector that is the linear blend of the 2 given Vectors
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| Lerp(Vector3, Vector3, Double, Vector3) |
Returns a new Vector that is the linear blend of the 2 given Vectors
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| Max |
Returns the Vector3d with the minimum magnitude
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| Min |
Returns the Vector3d with the minimum magnitude
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| Multiply(Vector3, Vector3) |
Multiplies a vector by the components a vector (scale).
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| Multiply(Vector3, Double) |
Multiplies a vector by a scalar.
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| Multiply(Vector3, Vector3, Vector3) |
Multiplies a vector by the components of a vector (scale).
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| Multiply(Vector3, Double, Vector3) |
Multiplies a vector by a scalar.
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| Normalize |
Scales the Vector3d to unit length.
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| Normalize(Vector3) |
Scale a vector to unit length
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| Normalize(Vector3, Vector3) |
Scale a vector to unit length
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| Subtract(Vector3, Vector3) |
Subtract one Vector from another
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| Subtract(Vector3, Vector3, Vector3) |
Subtract one Vector from another
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| ToArray | ||
| ToString |
Returns a System.String that represents the current Vector3.
(Overrides ValueTypeToString.) |
| Name | Description | |
|---|---|---|
| Addition |
Adds two instances.
| |
| Division(Double, Vector3) |
Creates a new vector which is the numerator devided by each component of the vector.
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| Division(Vector3, Double) |
Divides an instance by a scalar.
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| Equality |
Compares two instances for equality.
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| Inequality |
Compares two instances for inequality.
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| Multiply(Double, Vector3) |
Multiplies an instance by a scalar.
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| Multiply(Vector3, Vector3) |
Component wise multiply two vectors together, x*x, y*y, z*z.
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| Multiply(Vector3, Double) |
Multiplies an instance by a scalar.
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| Subtraction |
Subtracts two instances.
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| UnaryNegation |
Negates an instance.
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| Name | Description | |
|---|---|---|
| NegativeInfinity |
Defines an instance with all components set to negative infinity.
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| One |
Defines an instance with all components set to 1.
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| PositiveInfinity |
Defines an instance with all components set to positive infinity.
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| SizeInBytes |
Defines the size of the Vector3d struct in bytes.
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| UnitX |
Defines a unit-length Vector3d that points towards the X-axis.
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| UnitY |
Defines a unit-length Vector3d that points towards the Y-axis.
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| UnitZ |
/// Defines a unit-length Vector3d that points towards the Z-axis.
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| x |
The X component of the Vector3.
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| y |
The Y component of the Vector3.
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| z |
The Z component of the Vector3.
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| Zero |
Defines a zero-length Vector3.
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| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
| PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |