Attachment Structure |
Namespace: Internal.SharpBgfx
public struct Attachment
The Attachment type exposes the following members.
Name | Description | |
---|---|---|
Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Name | Description | |
---|---|---|
Access |
Access control for using the attachment.
| |
Layer |
Cube map face or depth layer/slice.
| |
Mip |
The texture mip level.
| |
NumLayers |
Number of texture layer/slice(s) in array to use.
| |
Resolve |
Additional flags for framebuffer resolve.
| |
Texture |
The attachment texture handle.
|
Name | Description | |
---|---|---|
MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |