DistanceInput Structure |
Namespace: Internal.tainicom.Aether.Physics2D.Collision
public struct DistanceInput
The DistanceInput type exposes the following members.
Name | Description | |
---|---|---|
Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Name | Description | |
---|---|---|
ProxyA | ||
ProxyB | ||
TransformA | ||
TransformB | ||
UseRadii |
Name | Description | |
---|---|---|
MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |