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DistanceProxy Structure

A distance proxy is used by the GJK algorithm. It encapsulates any shape.

Namespace:  Internal.tainicom.Aether.Physics2D.Collision
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public struct DistanceProxy

The DistanceProxy type exposes the following members.

Constructors
  NameDescription
Public methodDistanceProxy
Initialize the proxy using the given shape. The shape must remain in scope while the proxy is in use.
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Methods
  NameDescription
Public methodEquals
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
Public methodGetHashCode
Returns the hash code for this instance.
(Inherited from ValueType.)
Public methodGetSupport
Get the supporting vertex index in the given direction.
Public methodGetSupportVertex
Get the supporting vertex in the given direction.
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
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Extension Methods
See Also