Sweep Structure |
Namespace: Internal.tainicom.Aether.Physics2D.Common
public struct Sweep
The Sweep type exposes the following members.
| Name | Description | |
|---|---|---|
| Advance |
Advance the sweep forward, yielding a new initial state.
| |
| Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
| GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
| GetTransform |
Get the interpolated transform at a specific time.
| |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Normalize |
Normalize the angles.
| |
| ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
| Name | Description | |
|---|---|---|
| A |
World angles
| |
| A0 | ||
| Alpha0 |
Fraction of the current time step in the range [0,1]
c0 and a0 are the positions at alpha0.
| |
| C |
Center world positions
| |
| C0 | ||
| LocalCenter |
Local center of mass position
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| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
| PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |