Sweep Structure |
Namespace: Internal.tainicom.Aether.Physics2D.Common
public struct Sweep
The Sweep type exposes the following members.
Name | Description | |
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Advance |
Advance the sweep forward, yielding a new initial state.
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Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetTransform |
Get the interpolated transform at a specific time.
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GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Normalize |
Normalize the angles.
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ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Name | Description | |
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A |
World angles
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A0 | ||
Alpha0 |
Fraction of the current time step in the range [0,1]
c0 and a0 are the positions at alpha0.
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C |
Center world positions
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C0 | ||
LocalCenter |
Local center of mass position
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Name | Description | |
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MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |