FixtureCollection Class |
Namespace: Internal.tainicom.Aether.Physics2D.Dynamics
public class FixtureCollection : IEnumerable<Fixture>, IEnumerable, ICollection<Fixture>, IList<Fixture>
The FixtureCollection type exposes the following members.
Name | Description | |
---|---|---|
FixtureCollection | Initializes a new instance of the FixtureCollection class |
Name | Description | |
---|---|---|
Count | ||
IsReadOnly | ||
Item |
Name | Description | |
---|---|---|
Contains | ||
CopyTo | ||
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetEnumerator | ||
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IndexOf | ||
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
GetReverseFixture |
Returns reversed list.
(Defined by CollectionUtility.) | |
MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |