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Island Class

This is an internal class.
Inheritance Hierarchy
SystemObject
  Internal.tainicom.Aether.Physics2D.DynamicsIsland

Namespace:  Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public class Island

The Island type exposes the following members.

Constructors
  NameDescription
Public methodIsland
Initializes a new instance of the Island class
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Methods
  NameDescription
Public methodAdd(Body)
Public methodAdd(Contact)
Public methodAdd(Joint)
Public methodClear
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodReset
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
Extension Methods
See Also