ShooterNetworkLogicShooterServerUserItem Class |
Namespace: Project
public class ShooterServerUserItem : NetworkLogicServerUserItem
The ShooterNetworkLogicShooterServerUserItem type exposes the following members.
| Name | Description | |
|---|---|---|
| ShooterNetworkLogicShooterServerUserItem | Initializes a new instance of the ShooterNetworkLogicShooterServerUserItem class |
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| AnyData | (Inherited from NetworkLogicServerUserItem.) | |
| EnteredToWorld | (Inherited from NetworkLogicServerUserItem.) | |
| ObjectControlledByPlayer | (Inherited from NetworkLogicServerUserItem.) | |
| ObjectControlledByPlayerInputEnabled | (Inherited from NetworkLogicServerUserItem.) | |
| Points | ||
| Team | ||
| User | (Inherited from NetworkLogicServerUserItem.) |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
| PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |