ShooterNetworkLogicShooterServerUserItem Class |
Namespace: Project
public class ShooterServerUserItem : NetworkLogicServerUserItem
The ShooterNetworkLogicShooterServerUserItem type exposes the following members.
Name | Description | |
---|---|---|
![]() | ShooterNetworkLogicShooterServerUserItem | Initializes a new instance of the ShooterNetworkLogicShooterServerUserItem class |
Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | AnyData | (Inherited from NetworkLogicServerUserItem.) |
![]() | EnteredToWorld | (Inherited from NetworkLogicServerUserItem.) |
![]() | ObjectControlledByPlayer | (Inherited from NetworkLogicServerUserItem.) |
![]() | ObjectControlledByPlayerInputEnabled | (Inherited from NetworkLogicServerUserItem.) |
![]() | Points | |
![]() | Team | |
![]() | User | (Inherited from NetworkLogicServerUserItem.) |
Name | Description | |
---|---|---|
![]() | MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) |
![]() | PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |