Component
Component class is a base class of all components.
Properties Name
| Description
|
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Created By Base Type
| Whether the object is created using a base type.
|
Editor Document Configuration
| Gets or sets the configuration data of the object's settings in the editor.
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Enabled
| Whether the component is enabled. Any functionality of component is not works when it disabled.
|
Enabled In Hierarchy
| Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property is enabled.
|
Save Support
| Whether the object supports saving to a file.
|
Clone Support
| Whether the object supports cloning.
|
Components
| Gets the collection of the child components.
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Is Read Only
| Is the collection read only. Always returns false.
|
Sync Root
| Gets the object to be synchronized for multi-threaded operation.
|
Is Synchronized
| Is the collection synchronized. Always returns false.
|
Parent
| Gets the parent object.
|
Parent Root
| Gets the parent root object.
|
Name
| The name of the component.
|
Screen Label
| The displaying mode of an on-screen label of the component in the scene editor.
|
Network Mode
| Whether to enable synchronization of the component between server and clients.
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Remove From Parent Queued
| Whether the object is placed in the detach queue from the parent.
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Hierarchy Controller
| Gets the object hierarchy control controller.
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Base Type
| Gets the base type of the object.
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Disposed
| Whether the object is disposed.
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Editor Read Only
| Whether the object is read only in the editor.
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Editor Read Only In Hierarchy
| Whether the object is read-only in the editor with respect to parent objects.
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Display In Editor
| Whether to show the object in the editor.
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Type Settings Private Objects
| Object settings when used as a type.
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Any Data
| The user data of the component.
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Enabled In Hierarchy And Is Instance
| Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property is enabled.
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Network Is Server
| Whether to work in network server mode. It is false until the scene is not loaded.
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See also