NeoAxis Documentation
NeoAxis Documentation
API Reference
NeoAxis
Character2DType Class
Character2DType Events
ApplyGroundVelocityChanged Event
CrouchingForceChanged Event
CrouchingHeightChanged Event
CrouchingMaxSpeedChanged Event
CrouchingPositionToGroundHeightChanged Event
CrouchingSupportChanged Event
CrouchingWalkUpHeightChanged Event
EyePositionChanged Event
FlyAnimationChanged Event
FlyControlForceChanged Event
FlyControlMaxSpeedChanged Event
FlyControlSupportChanged Event
HeightChanged Event
IdleAnimationChanged Event
InitialScaleChanged Event
JumpAnimationChanged Event
JumpSoundChanged Event
JumpSpeedChanged Event
JumpSupportChanged Event
LinearDampingFlyChanged Event
LinearDampingOnGroundChanged Event
LinearDampingOnGroundIdleChanged Event
MassChanged Event
MaxSlopeAngleChanged Event
MinSpeedToSleepBodyChanged Event
PositionToGroundHeightChanged Event
RadiusChanged Event
RunAnimationChanged Event
RunAnimationSpeedChanged Event
RunForceChanged Event
RunForwardMaxSpeedChanged Event
RunSupportChanged Event
WalkAnimationChanged Event
WalkAnimationSpeedChanged Event
WalkForceChanged Event
WalkForwardMaxSpeedChanged Event
WalkUpHeightChanged Event
Character2DType
MassChanged Event
Occurs when the
Mass
property value changes.
Namespace:
NeoAxis
Assembly:
NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
Copy
public
event
Action
<
Character2DType
>
MassChanged
Value
Type:
System
Action
Character2DType
See Also
Reference
Character2DType Class
NeoAxis Namespace
Copyright 2024 NeoAxis Group. All rights reserved.