NeoAxis Documentation
NeoAxis Documentation
API Reference
NeoAxis
Scene Class
Scene Events
AllScenes_GetRenderSceneData Event
BackgroundColorAffectLightingChanged Event
BackgroundColorChanged Event
BackgroundSoundChanged Event
BackgroundSoundVolumeInEditorChanged Event
BackgroundSoundVolumeInSimulationChanged Event
CameraDefaultChanged Event
CameraEditor2DChanged Event
CameraEditorChanged Event
DisplayAreasChanged Event
DisplayCamerasChanged Event
DisplayDecalsChanged Event
DisplayDevelopmentDataInEditorChanged Event
DisplayDevelopmentDataInSimulationChanged Event
DisplayLabelsChanged Event
DisplayLightsChanged Event
DisplayObjectInSpaceBoundsChanged Event
DisplayPhysicalObjectsChanged Event
DisplayReflectionProbesChanged Event
DisplaySceneOctreeChanged Event
DisplaySensorsChanged Event
DisplaySoundSourcesChanged Event
DisplayTextInfoChanged Event
DisplayVolumesChanged Event
FrustumCullingTestChanged Event
GetDisplayDevelopmentDataInThisApplicationOverride Event
GetObjectsInSpaceOverride Event
GetRenderSceneData Event
Gravity2DChanged Event
GravityChanged Event
MaxBodiesChanged Event
MeshInSpaceStaticModeSectorSizeChanged Event
ModeChanged Event
OctreeBoundsRebuildExpandChanged Event
OctreeEnabledChanged Event
OctreeMaxNodeCountChanged Event
OctreeMinNodeSizeChanged Event
OctreeObjectCountOutsideOctreeToRebuldChanged Event
OctreeObjectCountToCreateChildNodesChanged Event
OctreeThreadingModeChanged Event
Physics2DSimulationStepAfter Event
PhysicsAdvancedSettingsChanged Event
PhysicsAllowSleepingChanged Event
PhysicsBaumgarteChanged Event
PhysicsBodyPairCacheCosMaxDeltaRotationDiv2Changed Event
PhysicsBodyPairCacheMaxDeltaPositionChanged Event
PhysicsCheckActiveEdgesChanged Event
PhysicsCollisionStepsChanged Event
PhysicsConstraintWarmStartChanged Event
PhysicsContactNormalCosMaxDeltaRotationChanged Event
PhysicsContactPointPreserveLambdaMaxDistChanged Event
PhysicsDefaultConvexRadiusChanged Event
PhysicsLinearCastMaxPenetrationChanged Event
PhysicsLinearCastThresholdChanged Event
PhysicsManifoldToleranceChanged Event
PhysicsMaxBodyPairsChanged Event
PhysicsMaxContactConstraintsChanged Event
PhysicsMaxInFlightBodyPairsChanged Event
PhysicsMaxPenetrationDistanceChanged Event
PhysicsMinVelocityForRestitutionChanged Event
PhysicsNumPositionStepsChanged Event
PhysicsNumVelocityStepsChanged Event
PhysicsPenetrationSlopChanged Event
PhysicsPointVelocitySleepThresholdChanged Event
PhysicsSimulationStepAfter Event
PhysicsSpeculativeContactDistanceChanged Event
PhysicsStepListenerBatchesPerJobChanged Event
PhysicsStepListenersBatchSizeChanged Event
PhysicsTimeBeforeSleepChanged Event
PhysicsUseBodyPairContactCacheChanged Event
PhysicsUseManifoldReductionChanged Event
PrecipitationFallenChanged Event
PrecipitationFallingChanged Event
RenderAfterSetCommonUniforms Event
RenderEvent Event
RenderingPipelineChanged Event
ScreenOrientationChanged Event
SoundAttenuationFarChanged Event
SoundAttenuationNearChanged Event
SoundRolloffFactorChanged Event
TemperatureChanged Event
TimeOfDayChanged Event
UIScreenChanged Event
ViewportUpdateBefore Event
ViewportUpdateBegin Event
ViewportUpdateCameraSettingsReady Event
ViewportUpdateEnd Event
ViewportUpdateGetCameraSettings Event
WindDirectionChanged Event
WindSpeedChanged Event
Scene
WindDirectionChanged Event
Occurs when the
WindDirection
property value changes.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
Copy
public
event
Action
<
Scene
>
WindDirectionChanged
Value
Type:
System
Action
Scene
See Also
Reference
Scene Class
NeoAxis Namespace
Copyright 2024 NeoAxis Group. All rights reserved.