NeoAxis Documentation
NeoAxis Documentation
API Reference
NeoAxis
Terrain Class
Terrain Events
CastShadowsChanged Event
CollisionChanged Event
CollisionFrictionChanged Event
CollisionMaterialChanged Event
CollisionRestitutionChanged Event
DebugDrawSurfaceObjectsBoundsChanged Event
GetHeightWithoutPositionOverride Event
HeightmapSizeChanged Event
HolesChanged Event
HolesEnabledChanged Event
HorizontalSizeChanged Event
LODCountChanged Event
LODDistanceChanged Event
LODEnabledChanged Event
MaterialChanged Event
MaterialColorChanged Event
MaterialUV0Changed Event
MaterialUV1Changed Event
MaterialUVCurvatureFrequencyChanged Event
MaterialUVCurvatureIntensityChanged Event
MotionBlurFactorChanged Event
OccluderChanged Event
PaintMaskSizeChanged Event
PositionChanged Event
PrecalculateObjectsChanged Event
ReceiveDecalsChanged Event
SurfaceChanged Event
SurfaceObjectsCastShadowsChanged Event
SurfaceObjectsChanged Event
SurfaceObjectsCollisionChanged Event
SurfaceObjectsColorChanged Event
SurfaceObjectsDistributionChanged Event
SurfaceObjectsScaleChanged Event
SurfaceObjectsVisibilityDistanceFactorChanged Event
TileSizeChanged Event
VisibleChanged Event
Terrain
CollisionChanged Event
Occurs when the
Collision
property value changes.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
Copy
public
event
Action
<
Terrain
>
CollisionChanged
Value
Type:
System
Action
Terrain
See Also
Reference
Terrain Class
NeoAxis Namespace
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