Item2D Events |
The Item2D type exposes the following members.
Name | Description | |
---|---|---|
![]() | AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) |
![]() | CanBeSelectedChanged | Occurs when the CanBeSelected property value changes. (Inherited from ObjectInSpace.) |
![]() | CastShadowsChanged | Occurs when the CastShadows property value changes. (Inherited from MeshInSpace.) |
![]() | CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) |
![]() | CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) |
![]() | CollisionChanged | Occurs when the Collision property value changes. (Inherited from MeshInSpace.) |
![]() | CollisionSoundPlayBefore | (Inherited from MeshInSpace.) |
![]() | ColorChanged | Occurs when the Color property value changes. (Inherited from MeshInSpace.) |
![]() | ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) |
![]() | ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) |
![]() | ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) |
![]() | DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) |
![]() | DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) |
![]() | EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) |
![]() | EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) |
![]() | EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | GetRenderSceneData | (Inherited from ObjectInSpace.) |
![]() | GetRenderSceneDataAddToFrameData | (Inherited from MeshInSpace.) |
![]() | GetRenderSceneDataBefore | (Inherited from ObjectInSpace.) |
![]() | ItemCountChanged | Occurs when the ItemCount property value changes. |
![]() | ItemTypeChanged | Occurs when the ItemType property value changes. |
![]() | LifetimeEnd | (Inherited from ObjectInSpace.) |
![]() | LoadEvent |
Occurs during object loading.
(Inherited from Component.) |
![]() | MeshChanged | Occurs when the Mesh property value changes. (Inherited from MeshInSpace.) |
![]() | MeshOutputOverride | (Inherited from MeshInSpace.) |
![]() | MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) |
![]() | MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) |
![]() | MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) |
![]() | MotionBlurFactorChanged | Occurs when the MotionBlurFactor property value changes. (Inherited from MeshInSpace.) |
![]() | NameChanged |
Occurs when component name is changed.
(Inherited from Component.) |
![]() | NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) |
![]() | ObjectInteractionGetInfoEvent | |
![]() | OccluderChanged | Occurs when the Occluder property value changes. (Inherited from MeshInSpace.) |
![]() | PhysicalBodyAngularVelocityChanged | Occurs when the PhysicalBodyAngularVelocity property value changes. (Inherited from MeshInSpace.) |
![]() | PhysicalBodyLinearVelocityChanged | Occurs when the PhysicalBodyLinearVelocity property value changes. (Inherited from MeshInSpace.) |
![]() | PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) |
![]() | ReceiveDecalsChanged | Occurs when the ReceiveDecals property value changes. (Inherited from MeshInSpace.) |
![]() | ReceiveNetworkMessageFromClient | (Inherited from Component.) |
![]() | ReceiveNetworkMessageFromServer | (Inherited from Component.) |
![]() | RemainingLifetimeChanged | Occurs when the RemainingLifetime property value changes. (Inherited from ObjectInSpace.) |
![]() | RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) |
![]() | ReplaceMaterialChanged | Occurs when the ReplaceMaterial property value changes. (Inherited from MeshInSpace.) |
![]() | SaveEvent |
Occurs during object saving.
(Inherited from Component.) |
![]() | SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) |
![]() | ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) |
![]() | SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) |
![]() | SpaceBoundsUpdateEvent | (Inherited from ObjectInSpace.) |
![]() | SpaceBoundsUpdateIncludeChildrenEvent | (Inherited from ObjectInSpace.) |
![]() | SpecialEffectsChanged | Occurs when the SpecialEffects property value changes. (Inherited from MeshInSpace.) |
![]() | StaticChanged | Occurs when the Static property value changes. (Inherited from MeshInSpace.) |
![]() | StaticShadowsChanged | Occurs when the StaticShadows property value changes. (Inherited from MeshInSpace.) |
![]() | TransformChanged | Occurs when the Transform property value changes. (Inherited from ObjectInSpace.) |
![]() | UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) |
![]() | UVChanged | Occurs when the UV property value changes. (Inherited from Sprite.) |
![]() | VisibilityDistanceFactorChanged | Occurs when the VisibilityDistanceFactor property value changes. (Inherited from MeshInSpace.) |
![]() | VisibleChanged | Occurs when the Visible property value changes. (Inherited from ObjectInSpace.) |