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RenderingEffect_ShowRenderTarget Events

The RenderingEffect_ShowRenderTarget type exposes the following members.

Events
  NameDescription
Public eventAddedToParent
Occurs when a component is added to the parent.
(Inherited from Component.)
Public eventCloneEvent
Occurs when object is cloned.
(Inherited from Component.)
Public eventCloneSupportChanged
Occurs after changing value of CloneSupport property.
(Inherited from Component.)
Public eventComponentAdded
Occurs when a child component is added.
(Inherited from Component.)
Public eventComponentRemoved
Occurs when a child component is removed.
(Inherited from Component.)
Public eventComponentsChanged
Occurs when the set of children is changed.
(Inherited from Component.)
Public eventDepthMultiplierChanged
Occurs when the DepthMultiplier property value changes.
Public eventDisabledEvent
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventDisabledInSimulation
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventDisplayInEditorChanged
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.)
Public eventDisposeEvent
Occurs when the object is disposed.
(Inherited from Component.)
Public eventEnabledChanged
Occurs when the Enabled property value changes.
(Inherited from Component.)
Public eventEnabledEvent
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventEnabledInHierarchyChanged
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.)
Public eventEnabledInSimulation
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.)
Public eventIntensityChanged
Occurs when the Intensity property value changes.
Public eventLoadEvent
Occurs during object loading.
(Inherited from Component.)
Public eventMetadataGetMemberBySignatureEvent
Occurs when the object metadata member is received by name.
(Inherited from Component.)
Public eventMetadataGetMembersEvent
Occurs upon receipt of the object's metadata members.
(Inherited from Component.)
Public eventMetadataGetMembersFilterEvent
Occurs when filtering receive members of the object metadata.
(Inherited from Component.)
Public eventMotionMultiplierChanged
Occurs when the MotionMultiplier property value changes.
Public eventNameChanged
Occurs when component name is changed.
(Inherited from Component.)
Public eventNetworkModeChanged
Occurs when the NetworkMode property value changes.
(Inherited from Component.)
Public eventPreloadResourcesEvent
Occurs when preloading the resources used by the object.
(Inherited from Component.)
Public eventReceiveNetworkMessageFromClient (Inherited from Component.)
Public eventReceiveNetworkMessageFromServer (Inherited from Component.)
Public eventRemovedFromParent
Occurs when a component is removed from the parent.
(Inherited from Component.)
Public eventRenderEvent (Inherited from RenderingEffect.)
Public eventResultChanged
Occurs after changing the result value.
(Inherited from ResultCompileT.)
Public eventResultCompileBegin
Occurs before compiling the result.
(Inherited from ResultCompileT.)
Public eventResultCompileEnd
Occurs after the completion of the compilation of the result.
(Inherited from ResultCompileT.)
Public eventSaveEvent
Occurs during object saving.
(Inherited from Component.)
Public eventSaveSupportChanged
Occurs after changing value of SaveSupport property.
(Inherited from Component.)
Public eventScreenLabelChanged
Occurs when the ScreenLabel property value changes.
(Inherited from Component.)
Public eventShadowMultiplierChanged
Occurs when the ShadowMultiplier property value changes.
Public eventSimulationStep
Occurs during the simulation step.
(Inherited from Component.)
Public eventSimulationStepClient
Occurs during the simulation step.
(Inherited from Component.)
Public eventTextureChanged
Occurs when the Texture property value changes.
Public eventUpdateEvent
Occurs during the update process of all objects.
(Inherited from Component.)
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See Also