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RayCastOutputFraction Field

The ray hits at p1 + fraction * (p2 - p1), where p1 and p2 come from RayCastInput. Contains the actual fraction of the ray where it has the intersection point.

Namespace:  Internal.tainicom.Aether.Physics2D.Collision
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public float Fraction

Field Value

Type: Single
See Also