RayCastOutput Structure |
Namespace: Internal.tainicom.Aether.Physics2D.Collision
public struct RayCastOutput
The RayCastOutput type exposes the following members.
Name | Description | |
---|---|---|
![]() | Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) |
![]() | GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Name | Description | |
---|---|---|
![]() | Fraction |
The ray hits at p1 + fraction * (p2 - p1), where p1 and p2 come from RayCastInput.
Contains the actual fraction of the ray where it has the intersection point.
|
![]() | Normal |
The normal of the face of the shape the ray has hit.
|
Name | Description | |
---|---|---|
![]() | MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) |
![]() | PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |