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FixtureAfterCollision Field

Fires after two shapes has collided and are solved. This gives you a chance to get the impact force.

Namespace:  Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public AfterCollisionEventHandler AfterCollision

Field Value

Type: AfterCollisionEventHandler
See Also