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EncoderSetTransform Method (Single, Int32)

Sets the model transform to use for drawing primitives.

Namespace:  Internal.SharpBgfx
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public int SetTransform(
	float* matrix,
	int count = 1
)

Parameters

matrix
Type: SystemSingle*
A pointer to one or more matrices to set.
count (Optional)
Type: SystemInt32
The number of matrices in the array.

Return Value

Type: Int32
An index into the matrix cache to allow reusing the matrix in other calls.
See Also