ShaderInequality Operator |
Implements the inequality operator.
Namespace:
Internal.SharpBgfx
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public static bool operator !=(
Shader left,
Shader right
)
Parameters
- left
- Type: Internal.SharpBgfxShader
The left side of the operator. - right
- Type: Internal.SharpBgfxShader
The right side of the operator.
Return Value
Type:
Booleantrue if the two objects are not equal; otherwise,
false.
See Also