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TextureUpdate2D Method

Updates the data in a 2D texture.

Namespace:  Internal.SharpBgfx
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public void Update2D(
	int arrayLayer,
	int mipLevel,
	int x,
	int y,
	int width,
	int height,
	MemoryBlock memory,
	int pitch
)

Parameters

arrayLayer
Type: SystemInt32
The layer in a texture array to update.
mipLevel
Type: SystemInt32
The mip level.
x
Type: SystemInt32
The X coordinate of the rectangle to update.
y
Type: SystemInt32
The Y coordinate of the rectangle to update.
width
Type: SystemInt32
The width of the rectangle to update.
height
Type: SystemInt32
The height of the rectangle to update.
memory
Type: Internal.SharpBgfxMemoryBlock
The new image data.
pitch
Type: SystemInt32
The pitch of the image data.
See Also