Texture Class |
Namespace: Internal.SharpBgfx
public sealed class Texture : IDisposable, IEquatable<Texture>
The Texture type exposes the following members.
Name | Description | |
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![]() | ArrayLayers |
The number of texture array layers (for 2D or cube textures).
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![]() | BitsPerPixel |
The number of bits per pixel.
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![]() | Depth |
The depth of the texture, if 3D.
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![]() | Format |
The format of the image data.
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![]() | Height |
The height of the texture.
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![]() | IsCubeMap |
Indicates whether the texture is a cubemap.
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![]() | MipLevels |
The number of mip levels in the texture.
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![]() | SizeInBytes |
The size of the entire texture, in bytes.
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![]() | Width |
The width of the texture.
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Name | Description | |
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![]() | BlitTo(UInt16, Texture, Int32, Int32, Int32, Int32, Int32, Int32) |
Blits the contents of the texture to another texture.
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![]() | BlitTo(Encoder, UInt16, Texture, Int32, Int32, Int32, Int32, Int32, Int32) |
Blits the contents of the texture to another texture.
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![]() | BlitTo(UInt16, Texture, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32) |
Blits the contents of the texture to another texture.
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![]() | BlitTo(Encoder, UInt16, Texture, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32) |
Blits the contents of the texture to another texture.
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![]() ![]() | Create2D(BackbufferRatio, Boolean, Int32, TextureFormat, TextureFlags) |
Creates a new 2D texture that scales with backbuffer size.
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![]() ![]() | Create2D(Int32, Int32, Boolean, Int32, TextureFormat, TextureFlags, NullableMemoryBlock) |
Creates a new 2D texture.
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![]() ![]() | Create3D |
Creates a new 3D texture.
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![]() ![]() | CreateCube |
Creates a new cube texture.
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![]() | Dispose |
Releases the texture.
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![]() | Equals(Object) |
Determines whether the specified Object is equal to this instance.
(Overrides ObjectEquals(Object).) |
![]() | Equals(Texture) |
Determines whether the specified object is equal to this instance.
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![]() ![]() | FromFile |
Creates a new texture from a file loaded in memory.
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![]() | GetDirectAccess |
Returns a direct pointer to the texture memory.
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![]() | GetHashCode |
Returns a hash code for this instance.
(Overrides ObjectGetHashCode.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() ![]() | IsValid |
Checks whether a texture with the given parameters would be considered valid.
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![]() | OverrideInternal(IntPtr) |
Override internal texture with externally created texture.
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![]() | OverrideInternal(Int32, Int32, Int32, TextureFormat, TextureFlags) |
Override internal texture by creating a new 2D texture.
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![]() | Read |
Reads the contents of the texture and stores them in memory pointed to by data.
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![]() | SetName |
Sets the name of the texture, for debug display purposes.
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![]() | ToString |
Returns a String that represents this instance.
(Overrides ObjectToString.) |
![]() | Update2D |
Updates the data in a 2D texture.
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![]() | Update3D |
Updates the data in a 3D texture.
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![]() | UpdateCube |
Updates the data in a cube texture.
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Name | Description | |
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![]() ![]() | Equality |
Implements the equality operator.
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![]() ![]() | Inequality |
Implements the inequality operator.
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Name | Description | |
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![]() | MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) |
![]() | PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) |
![]() | PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |