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Mat33Solve33 Method

Solve A * x = b, where b is a column vector. This is more efficient than computing the inverse in one-shot cases.

Namespace:  Internal.tainicom.Aether.Physics2D.Common
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Vector3 Solve33(
	Vector3 b
)

Parameters

b
Type: Internal.tainicom.Aether.Physics2D.CommonVector3
The b.

Return Value

Type: Vector3
See Also