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Mat33 Structure

A 3-by-3 matrix. Stored in column-major order.

Namespace:  Internal.tainicom.Aether.Physics2D.Common
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public struct Mat33

The Mat33 type exposes the following members.

Constructors
  NameDescription
Public methodMat33
Construct this matrix using columns.
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Methods
  NameDescription
Public methodEquals
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
Public methodGetHashCode
Returns the hash code for this instance.
(Inherited from ValueType.)
Public methodGetInverse22
Public methodGetSymInverse33
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodSetZero
Set this matrix to all zeros.
Public methodSolve22
Solve A * x = b, where b is a column vector. This is more efficient than computing the inverse in one-shot cases. Solve only the upper 2-by-2 matrix equation.
Public methodSolve33
Solve A * x = b, where b is a column vector. This is more efficient than computing the inverse in one-shot cases.
Public methodToString
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
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Fields
  NameDescription
Public fieldex
Public fieldey
Public fieldez
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Extension Methods
See Also