PathManagerEvenlyDistributeShapesAlongPath Method (World, Path, IEnumerableShape, BodyType, Int32, Object) |
Namespace: Internal.tainicom.Aether.Physics2D.Common
public static List<Body> EvenlyDistributeShapesAlongPath( World world, Path path, IEnumerable<Shape> shapes, BodyType type, int copies, Object userData = null )