PathManager Class |
Namespace: Internal.tainicom.Aether.Physics2D.Common
public static class PathManager
The PathManager type exposes the following members.
Name | Description | |
---|---|---|
AttachBodiesWithRevoluteJoint |
Attaches the bodies with revolute joints.
| |
ConvertPathToEdges |
Convert a path into a set of edges and attaches them to the specified body.
Note: use only for static edges.
| |
ConvertPathToPolygon |
Convert a closed path into a polygon.
Convex decomposition is automatically performed.
| |
EvenlyDistributeShapesAlongPath(World, Path, Shape, BodyType, Int32, Object) |
Duplicates the given Body along the given path for approximatly the given copies.
| |
EvenlyDistributeShapesAlongPath(World, Path, IEnumerableShape, BodyType, Int32, Object) |
Duplicates the given Body along the given path for approximatly the given copies.
| |
MoveBodyOnPath |
Moves the given body along the defined path.
|