RealExplosionActivate Method |
Activate the explosion at the specified position.
Namespace:
Internal.tainicom.Aether.Physics2D.Common.PhysicsLogic
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Dictionary<Fixture, Vector2> Activate(
Vector2 pos,
float radius,
float maxForce
)
Parameters
- pos
- Type: Internal.tainicom.Aether.Physics2D.CommonVector2
The position where the explosion happens - radius
- Type: SystemSingle
The explosion radius - maxForce
- Type: SystemSingle
The explosion force at the explosion point (then is inversely proportional to the square of the distance)
Return Value
Type:
DictionaryFixture,
Vector2A list of bodies and the amount of force that was applied to them.
See Also