NeoAxis Documentation
NeoAxis Documentation
API Reference
Internal.tainicom.Aether.Physics2D.Dynamics
Body Class
Body Methods
ApplyLinearImpulse Method
ApplyLinearImpulse Method (Vector2)
ApplyLinearImpulse Method (Vector2)
ApplyLinearImpulse Method (Vector2, Vector2)
ApplyLinearImpulse Method (Vector2, Vector2)
Body
ApplyLinearImpulse Method (Vector2)
Apply an impulse at a point. This immediately modifies the velocity. This wakes up the body.
Namespace:
Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
Copy
public
void
ApplyLinearImpulse
(
Vector2
impulse
)
Parameters
impulse
Type:
Internal.tainicom.Aether.Physics2D.Common
Vector2
The world impulse vector, usually in N-seconds or kg-m/s.
See Also
Reference
Body Class
ApplyLinearImpulse Overload
Internal.tainicom.Aether.Physics2D.Dynamics Namespace
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