BodyApplyLinearImpulse Method (Vector2, Vector2) |
Apply an impulse at a point. This immediately modifies the velocity.
It also modifies the angular velocity if the point of application
is not at the center of mass.
This wakes up the body.
Namespace:
Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax See Also