RenderingPipelineEncodeCullingByCameraDirectionData Method |
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public static uint EncodeCullingByCameraDirectionData(
Vector3F normal,
float viewAngleFactor = 0f
)
Parameters
- normal
- Type: NeoAxisVector3F
- viewAngleFactor (Optional)
- Type: SystemSingle
Return Value
Type:
UInt32See Also