SceneLODUtilityGetDemandedLODs Method |
Namespace: NeoAxis
public static void GetDemandedLODs( ViewportRenderingContext context, MeshCompiledDataMeshDataClass meshData, float cameraDistanceMinSquared, float cameraDistanceMaxSquared, float objectBoundingSize, out SceneLODUtilityLodState lodState )