SimpleMeshGeneratorGeneratePrism Method (Int32, Double, Double, Int32, Boolean, Vector3, Vector3, Vector4, Vector2, Int32, SimpleMeshGeneratorFace) |
Namespace: NeoAxis
public static void GeneratePrism( int axis, double radius, double height, int segments, bool insideOut, out Vector3[] positions, out Vector3[] normals, out Vector4[] tangents, out Vector2[] texCoords, out int[] indices, out SimpleMeshGeneratorFace[] faces )