StandardVertex Constructor (Vector3F, Vector3F, Vector4F, ColorValue, Vector2F, Vector2F, Vector2F, Vector2F, Vector4I, Vector4F) |
The constructor of the vertex.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public StandardVertex(
Vector3F position,
Vector3F normal,
Vector4F tangent,
ColorValue color,
Vector2F texCoord0,
Vector2F texCoord1,
Vector2F texCoord2,
Vector2F texCoord3,
Vector4I blendIndices,
Vector4F blendWeights
)
Parameters
- position
- Type: NeoAxisVector3F
The position of the vertex. - normal
- Type: NeoAxisVector3F
The normal of the vertex. - tangent
- Type: NeoAxisVector4F
The tangent vector of the vertex. - color
- Type: NeoAxisColorValue
The color of the vertex. - texCoord0
- Type: NeoAxisVector2F
The texture coordinate 0 of the vertex. - texCoord1
- Type: NeoAxisVector2F
The texture coordinate 1 of the vertex. - texCoord2
- Type: NeoAxisVector2F
The texture coordinate 2 of the vertex. - texCoord3
- Type: NeoAxisVector2F
The texture coordinate 3 of the vertex. - blendIndices
- Type: NeoAxisVector4I
- blendWeights
- Type: NeoAxisVector4F
See Also