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StandardVertex Constructor (Vector3F, Vector3F, Vector4F, ColorValue, Vector2F, Vector2F, Vector2F, Vector2F, Vector4I, Vector4F)

The constructor of the vertex.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public StandardVertex(
	Vector3F position,
	Vector3F normal,
	Vector4F tangent,
	ColorValue color,
	Vector2F texCoord0,
	Vector2F texCoord1,
	Vector2F texCoord2,
	Vector2F texCoord3,
	Vector4I blendIndices,
	Vector4F blendWeights
)

Parameters

position
Type: NeoAxisVector3F
The position of the vertex.
normal
Type: NeoAxisVector3F
The normal of the vertex.
tangent
Type: NeoAxisVector4F
The tangent vector of the vertex.
color
Type: NeoAxisColorValue
The color of the vertex.
texCoord0
Type: NeoAxisVector2F
The texture coordinate 0 of the vertex.
texCoord1
Type: NeoAxisVector2F
The texture coordinate 1 of the vertex.
texCoord2
Type: NeoAxisVector2F
The texture coordinate 2 of the vertex.
texCoord3
Type: NeoAxisVector2F
The texture coordinate 3 of the vertex.
blendIndices
Type: NeoAxisVector4I
blendWeights
Type: NeoAxisVector4F
See Also