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MeshSimplifier Methods

The MeshSimplifier type exposes the following members.

Methods
  NameDescription
Public methodAddBlendShape
Adds a blend shape.
Public methodAddBlendShapes
Adds several blend shapes.
Public methodAddSubMeshTriangles(Int32)
Adds a sub-mesh triangle indices for a specific sub-mesh.
Public methodAddSubMeshTriangles(Int32)
Adds several sub-meshes at once with their triangle indices for each sub-mesh.
Public methodClearBlendShapes
Clears all blend shapes.
Public methodClearSubMeshes
Clears out all sub-meshes.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetAllBlendShapes
Returns all blend shapes.
Public methodGetAllSubMeshTriangles
Returns the triangle indices for all sub-meshes.
Public methodGetBlendShape
Returns a specific blend shape.
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetSubMeshTriangles
Returns the triangle indices for a specific sub-mesh.
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetUVs(Int32, ListVector2)
Returns the UVs (2D) from a specific channel.
Public methodGetUVs(Int32, ListVector3)
Returns the UVs (3D) from a specific channel.
Public methodGetUVs(Int32, ListVector4)
Returns the UVs (4D) from a specific channel.
Public methodGetUVs2D
Returns the UVs (2D) from a specific channel.
Public methodGetUVs3D
Returns the UVs (3D) from a specific channel.
Public methodGetUVs4D
Returns the UVs (4D) from a specific channel.
Public methodSetUVs(Int32, IListVector2)
Sets the UVs (2D) for a specific channel.
Public methodSetUVs(Int32, IListVector3)
Sets the UVs (3D) for a specific channel.
Public methodSetUVs(Int32, IListVector4)
Sets the UVs (4D) for a specific channel.
Public methodSetUVs(Int32, IListVector4, Int32)
Sets the UVs for a specific channel with a specific count of UV components.
Public methodSetUVsAuto
Sets the UVs for a specific channel and automatically detects the used components.
Public methodSimplifyMeshCarefully
Simplifies the mesh to a desired quality.
Public methodSimplifyMeshDefault
Simplifies the mesh to a desired quality.
Public methodSimplifyMeshLossless
Simplifies the mesh without losing too much quality.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Extension Methods
See Also