Click or drag to resize

MeshSimplifier Methods

The MeshSimplifier type exposes the following members.

Methods
 NameDescription
Public methodAddBlendShape Adds a blend shape.
Public methodAddBlendShapes Adds several blend shapes.
Public methodAddSubMeshTriangles(Int32) Adds a sub-mesh triangle indices for a specific sub-mesh.
Public methodAddSubMeshTriangles(Int32) Adds several sub-meshes at once with their triangle indices for each sub-mesh.
Public methodClearBlendShapes Clears all blend shapes.
Public methodClearSubMeshes Clears out all sub-meshes.
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Public methodGetAllBlendShapes Returns all blend shapes.
Public methodGetAllSubMeshTriangles Returns the triangle indices for all sub-meshes.
Public methodGetBlendShape Returns a specific blend shape.
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetSubMeshTriangles Returns the triangle indices for a specific sub-mesh.
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodGetUVs(Int32, ListVector2) Returns the UVs (2D) from a specific channel.
Public methodGetUVs(Int32, ListVector3) Returns the UVs (3D) from a specific channel.
Public methodGetUVs(Int32, ListVector4) Returns the UVs (4D) from a specific channel.
Public methodGetUVs2D Returns the UVs (2D) from a specific channel.
Public methodGetUVs3D Returns the UVs (3D) from a specific channel.
Public methodGetUVs4D Returns the UVs (4D) from a specific channel.
Public methodSetUVs(Int32, IListVector2) Sets the UVs (2D) for a specific channel.
Public methodSetUVs(Int32, IListVector3) Sets the UVs (3D) for a specific channel.
Public methodSetUVs(Int32, IListVector4) Sets the UVs (4D) for a specific channel.
Public methodSetUVs(Int32, IListVector4, Int32) Sets the UVs for a specific channel with a specific count of UV components.
Public methodSetUVsAuto Sets the UVs for a specific channel and automatically detects the used components.
Public methodSimplifyMeshCarefully Simplifies the mesh to a desired quality.
Public methodSimplifyMeshDefault Simplifies the mesh to a desired quality.
Public methodSimplifyMeshLossless Simplifies the mesh without losing too much quality.
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
Top
Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
Top
See Also