FixedMouseJointMaxForce Property |
The maximum constraint force that can be exerted
to move the candidate body. Usually you will express
as some multiple of the weight (multiplier * mass * gravity).
Namespace:
Internal.tainicom.Aether.Physics2D.Dynamics.Joints
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public float MaxForce { get; set; }
Property Value
Type:
SingleSee Also