WorldContactList Property |
Get the world contact list.
ContactList is the head of a circular linked list. Use Contact.Next to get
the next contact in the world list. A contact equal to ContactList indicates the end of the list.
Namespace:
Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public ContactListHead ContactList { get; }
Property Value
Type:
ContactListHeadThe head of the world contact list.
Examples for (Contact c = World.ContactList.Next; c != World..ContactList; c = c.Next)
See Also