World Properties |
The World type exposes the following members.
Name | Description | |
---|---|---|
![]() | AddRemoveTime | |
![]() | ContactCount |
Get the number of contacts (each may have 0 or more contact points).
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![]() ![]() | ContactList |
Get the world contact list.
ContactList is the head of a circular linked list. Use Contact.Next to get
the next contact in the world list. A contact equal to ContactList indicates the end of the list.
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![]() | ContactsUpdateTime | |
![]() | ContinuousPhysicsTime | |
![]() | ControllersUpdateTime | |
![]() | Enabled |
If false, the whole simulation stops. It still processes added and removed geometries.
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![]() | Gravity |
Change the global gravity vector.
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![]() | Island | |
![]() | IsLocked |
Is the world locked (in the middle of a time step).
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![]() | NewContactsTime | |
![]() | ProxyCount |
Get the number of broad-phase proxies.
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![]() | SolveUpdateTime | |
![]() | UpdateTime |