World Properties |
The World type exposes the following members.
Name | Description | |
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AddRemoveTime | ||
ContactCount |
Get the number of contacts (each may have 0 or more contact points).
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ContactList |
Get the world contact list.
ContactList is the head of a circular linked list. Use Contact.Next to get
the next contact in the world list. A contact equal to ContactList indicates the end of the list.
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ContactsUpdateTime | ||
ContinuousPhysicsTime | ||
ControllersUpdateTime | ||
Enabled |
If false, the whole simulation stops. It still processes added and removed geometries.
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Gravity |
Change the global gravity vector.
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Island | ||
IsLocked |
Is the world locked (in the middle of a time step).
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NewContactsTime | ||
ProxyCount |
Get the number of broad-phase proxies.
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SolveUpdateTime | ||
UpdateTime |