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BulletTypeHitParticle Property

The particle system that is created when hit happen.

Namespace:  NeoAxis
Assembly:  NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<ParticleSystem> HitParticle { get; set; }

Property Value

Type: ReferenceParticleSystem
See Also