CollisionShape2D_EllipseUseSmoothCircleWhenPossible Property |
Whether to create smooth circle instead polygon. The mode can works only for circles and when TransformRelativeToParent has default value.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Reference<bool> UseSmoothCircleWhenPossible { get; set; }
Property Value
Type:
ReferenceBooleanSee Also