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EventHandlerComponentWhenEnable Property

Allows to configure in which cases the handler will be enabled. Editor - in the editor; Simulation - when Play; Resource - when the object is loaded as a resource; Instance - usual instance of the object.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<EventHandlerComponentWhenEnableEnum> WhenEnable { get; set; }

Property Value

Type: ReferenceEventHandlerComponentWhenEnableEnum
See Also