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MaterialDepthOffsetMode Property

The depth offset mode gives the ability to change output depth in the fragment shader. Works only for deferred shading.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<MaterialDepthOffsetModeEnum> DepthOffsetMode { get; set; }

Property Value

Type: ReferenceMaterialDepthOffsetModeEnum
See Also