RenderToFileFillTransparentPixelsByNearPixels Property |
Whether to fill transparent pixels of generated textures by near pixels to make mipmapping work good.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Reference<bool> FillTransparentPixelsByNearPixels { get; set; }
Property Value
Type:
ReferenceBooleanSee Also