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SkeletonBoneTransform Property

The position, rotation and scale of the bone. By default only position are stored in the property, rotation and scale are applied to key frames.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<Transform> Transform { get; set; }

Property Value

Type: ReferenceTransform
See Also