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SurfaceMaterialUV0 Property

The number of UV tiles per unit for texture coordinates 0.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<Vector2> MaterialUV0 { get; set; }

Property Value

Type: ReferenceVector2
See Also