SurfaceMaterialUV0 Property |
The number of UV tiles per unit for texture coordinates 0.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax public Reference<Vector2> MaterialUV0 { get; set; }
Property Value
Type:
ReferenceVector2See Also